My co-producer Sean Embury discussing our interactive approach to the HYPERLOCAL project. Sean's web development company, Fulscrn, was instrumental in bringing this project to fruition. We worked with accalaimed writers, and also ran a competition for emerging writers to win the chance to have their story about local change turned into an interactive piece.
To create part of the design for Hyperlocal -- we also reached out to Paul Shoebridge. Paul's work brings a unique and tactile sense to Will Ferguson's story about an old neighbourhood in Winnipeg.
Programmer Steve Lindenberg discussing some of the programming challenges of the Hyperlocal project
Mike Simons - discussing the design approach for Heather O'Neill's story, which was part of the Hyperlocal project. The design integrated old photos with Google Earth to show a Montreal street - then & now.
BEHIND THE SCENES
Here's where you can get a look at the 'making of' some of the projects I've been involved with. Links to Behind-the-Scenes interviews, production photos, notes, etc. Because none of this work is created without a considerable amount of effort from a wide range of talented people. And sometimes what goes into a project is as interesting as the result.
HYPERLOCAL - A web based interactive project that looked at the importance of small local changes across Canada. This was a partnership between CBC Canada Writes, and The National Film Board of Canada.
ICE FISHING - an interactive installation by artist Jordan Bennett, created in tandem with the NFB Digital Studio. Filmed in Stephenville Crossing, Newfoundland in 2014, it launched at Toronto's imagieNATIVE Festival 2014. European premiere at the Venice Biennale in 2015.
Pulling apart the parts of speech from the script of a Guy Maddin film in an effort to create fodder for something called a "Title Generator." This is an ongoing project - the outcome remains to be seen. Suffice to say it will be a unique generative experiment that celebrates the playful side of both film & laguage.